Skip to main content

HXR Review - Carmageddon: Max Damage


Nostalgia sometimes plays a wicked trick on us into thinking that a game we once loved would be as good when put alongside the current offerings that we have right now. While some games have made a comeback and brought a ton of happiness along with them. more often than not, when a game or series we enjoyed returns, it feels like a dagger to the heart by absolutely sucking, therefore tarnishing the love we once had for it.

Carmageddon is a series of games that passed me by first time around in all honesty. Judging the game only on what I've read and seen about it, I went in almost expecting a GTA like experience form the game, where it seemed that shock value was the main aspect and what was mostly focussed on when reading the press releases and seeing new trailers for the game. Running pedestrians over in games was a fun thing to do back in the late 90's, we were an easy bunch to please. A lot has changed in gaming since that time however, so to shock the average gamer now it would take a lot more than simply being able to run things over.

Let me be blunt right away, Carmageddon: Max Damage is a utter shocker of a game. Not only does it look like I loaded up a PS1 to play it, but both gameplay and entertainment value that the game has is so below par that I find it hard to sum up how bad it actually was to play. Forcing myself to load up the game just to finish this review has been hard enough to do, so God only knows how I would have felt had I spent the £29.99 asking price for it when it released.

While the game has a bunch of modes on offer with the likes of Career, freeplay, and multiplayer all at hand, I can't pick out one of them that saw me getting a tiny bit of enjoyment out of them. This is mostly down to the car handling that the game has, which almost felt like I was either driving after drinking lots of alcohol, or the roads were just simply made of ice. A simple corner can end up with you just spinning in circles no matter what car you picked has, and it's made even worse when you add in cars that are dying to break you car into pieces. It just left me getting annoyed at the game rather than seeing me laughing at what I guess was meant to be something enjoyable.

The career mode for instance sees you doing things such as wrecking other cars, racing to collect checkpoints, racing laps around a track, with one mode having all of this rolled into on where you can pick one to complete to move on. You have a clock ticking while you play this mode too, and the only way to add to it is by running over pedestrians, young, old, and wheelchair bound. To reach the next zone, to which there is 16 of them, you must win events and earn points to which each zone has around 3 to 4 events for you to play. Sounds fun even reading this back to myself now, but my time spent with Carmageddon just left me feeling very bored and not really interested with what was on offer. The mode is massive, I will give it that. But by the time I had reached zone 3 I already knew it just wasn't for me

Multiplayer is more of same, only this time around for some reason they decided to take out the pedestrians. Perhaps the game couldn't handle so much going on screen at once with the game now being taken online. Either way, it was yet another portion of the game that I can't see myself loading up again in a hurry.

You also have the chance of upgrading a car of your choice by finding tokens hidden around levels as you play through them, but even after adding these to a car I still found the handling horrendous.

Overall: I could go on and on about the bad things that this carmageddon has, but I'm pretty sure by now you get the picture. Carmageddon: Max Damage is perhaps the worst game that I've played so far this year on my Xbox One, perhaps all time. I'm a guy who likes to always have some sort of light at the end of the tunnel part in a review even if the game is terrible, but for Carmageddon I just can't give any sort of hope for those who decide to pick this up.

Pros:
Got nothing

Cons:
Looks dated
Handles horrendously
Pretty dull

Comments

Popular posts from this blog

HXR Plays - Overwatch Opening Intro + Reaper Gameplay

Today I start a little series on here where I have a little play with 1 of the 21 characters available in the massively addictive game that is Overwatch.

Today sees me show off the opening intro, as well as playing a game with the character known as Reaper. He falls into the offense side when it comes to character selection, and is great if you enjoy a bit of right in your face combat.

Reaper like the other 20 characters in the game has a few specials to play with outside of his standard weapon. Not only do his standard Hellfire shotguns pack a mean punch at close quarters, but he also has Wraith Form (invincible for a short few seconds but not able to shoot), Shadow Step, which is a fancy way of saying teleporting from one place to another, and finally we have his charged special known as Death Blossom. This special sees Reaper spin around for a few seconds while unloading his deadly shotguns, killing anyone who is stupid enough to get in the way.

More gameplays on the way with me h…

Review - Stay

Games these days are deeper than ever before. Gone are the days of most games offering the happy go lucky cute games we played in the past where everything was rainbows and happiness, with games these days more than happy to delve and dig deep when it comes to subjects that many hate to speak with others about without feeling some sort of shame. Even though many of us are perhaps going through the same sort of thing, only we hide it too. Stay was one of those games that I only found about recently upon getting an email about its release and posting about here. So I went in not really knowing what to expect from it, only from what I saw in that email seemingly being a cool idea and concept before playing.

Stay opens up with you meeting a person called Quinn in a room just doing some stuff, only when climbing into bed for the night a mysterious figure appears over him and knocks him out. Quinn wakes up to find himself locked away in a dark, damp bunker, with the only means of outside c…

Review - Middle-Earth: Shadow Of War

Boy, has my getting reviews out in a quick fashion gone to pot the last few weeks. Life has been a kicking me in the balls the last couple of months, which you would know if you stay in touch with me on social media, with illness hitting and just a few personal things that needed my full attention being some of the reasons even looking at my review pile brought me out in a cold sweat. Shadow of War hit my doormat what feels like ages ago now, and with it came outrage too, with gamers kicking off what I like to call the 'we ain't taking your crap anymore' period we currently find ourselves in. That said, and with the X release now upon us, Shadow of War is always mentioned as one game many buyers of the console were saving for it, so it just goes to show how quick gamers can have a change of heart these days.

I was always going to play this sequel after enjoying Shadow of Mordor a lot. So this outrage was not something that dampened my excitement for Shadow of War at all, …