Skip to main content

Review - The Vanishing of Ethan Carter

Over the last couple of years doing reviews, I've found myself covering more shorter gaming experiences, with these games more about the short experience rather than something that will be with you a few weeks down the line. While some of these games can be forgettable, some of them while not being a long lasting experience do stick with you if they nailed the story that it gives to you. Games like RiME and What Remains of Edith Finch are two games that instantly spring to mind, but going into The Vanishing of Ethan Carter only hearing it was a game that some followers enjoyed, I never really knew what to expect from it at all.

In The Vanishing of Ethan Carter you play the game as Paul Prospero, a detective who at the start of the games speaks about receiving a letter from a young kid called (you guessed it) Ethan Carter, and taking place in Red Creek Valley. Carrying on from there, you must walk around and explore this place for clues to unravel what is going on and what dark things have taken place, but I'm not going to talk about that in a review as that would take away from the somewhat short story that is littered with twist and turns along the way.
The game sees you mostly working out murder scenes in the way of finding all the scenes needed and then placing them in the right order. You also have to find a few items along the way to get the full story too. The game will take about two to three hours to finish with a bit of exploring and a cheeky guide never far away, but going in with nothing you can expect that to rise to about four, with a lot of ground to cover and also just the game not pointing you in any direction whatsoever, but also being the best way to play the game.

While I can't say I found myself having the same connection with this game when compared with the likes of the games I mentioned previously (RiME/Edith Finch), Ethan Carter was an enjoyable game when getting to grips with it all, but I can't lie and say a helpful guide never came into play on moments of not knowing what to do. The game does warn you at the very start that it is a narrative experience which does not hold your hand, so because of that, it will put some off. I came to a compromise of trying my best to do what I could by myself, but at the same time having this guide loaded up ready if I found myself being clueless on what to do next.
Overall: Not a memorable as other story-driven games seen released on the console, but none the less, a decent game that will be enjoyable with the few hours spent with it. The £15.99/$19.99 asking price for what is a short experience will, of course, upset a few out there too. Those who love buying games for easy achievements points though should be over this, with 1000G sitting happily on my Gamertag now, and I'm a noob. The game is also gorgeous to look at when looking into the horizon, so of course, the game offers a free roam mode for those who are into there decent looking scenery, more so for those with an X.

Looks good
Interesting story
Yummy yummy, give me that easy gamerscore

One time play game, so zero return value to it
Has a free roam mode in it, but I could get the same sort of gorgeous scenery while shooting things playing TheHunter: Call of The Wild. So wasn't really something I found myself using once the game was finished.


  1. That's my problem with walking simulator games. You can finish them quick and there's no reason to replay them. Still, games like Edith Finch are worth it simply for the story alone. It basically comes down to story enjoyment and that's such a subjective thing. Sounds good but I'll get it on sale or something.
    Thanks for the review, Tony. Always a good read!


Post a Comment

Popular posts from this blog

HXR Plays - Overwatch Opening Intro + Reaper Gameplay

Today I start a little series on here where I have a little play with 1 of the 21 characters available in the massively addictive game that is Overwatch.

Today sees me show off the opening intro, as well as playing a game with the character known as Reaper. He falls into the offense side when it comes to character selection, and is great if you enjoy a bit of right in your face combat.

Reaper like the other 20 characters in the game has a few specials to play with outside of his standard weapon. Not only do his standard Hellfire shotguns pack a mean punch at close quarters, but he also has Wraith Form (invincible for a short few seconds but not able to shoot), Shadow Step, which is a fancy way of saying teleporting from one place to another, and finally we have his charged special known as Death Blossom. This special sees Reaper spin around for a few seconds while unloading his deadly shotguns, killing anyone who is stupid enough to get in the way.

More gameplays on the way with me h…

Is Your Xbox One Now TV App Not Working? Check Out This Simple Fix

Over the last week or so, if you're anything like me you've been pulling your hair out trying to get your Now TV app to load up and not had much success. Like me you've been met with nothing but an error code and a timed out screen, and no real help on how to fix it.
I'm sure you've tried to reinstall the app, hard reset your console, the lot. Like I said I've been there, so was bloody annoyed to find out how easy it is to get the app to work, which I did so for the first time this very morning by doing the below trick.

Before I pass on this nugget of information, just so you know MS and the guys behind NOW TV are aware of the issue and are working on a fix. Use this trick for now though so you can get use of the passes you have paid for with your hard earned cash.

Step one: Turn on your console and sign out of your Xbox Live account.
Step Two: Go to the Now TV app and try starting it up like you normally would
Step Three: Watch as it finally gets past the logo s…

Review - Crayola Scoot

Crayola Scoot was one of those games I went into knowing what to expect. This after watching many preview videos who all seemingly found it hard not to mention a Tony Hawk's games while showing what it offered. Kinda like when you see a new top-down-racer and have to hold in games like Micro Machines, or a new fighting game and end up dropping Mortal Kombat or Street Fighter in the mix. We all do it, and half the time the actual gameplay doesn't come anywhere close to the classic games we mention. Deep down inside I knew this would be the case when loading up Crayola Scoot for myself, but I had to see it with my own eyes of course, as I'm not afraid of ever being proved wrong. Sure enough, the only similarities to this and a Tony Hawk game are the fact you ride on a thing with wheels around areas and perform tricks, and that boys and girls is where it ends.

Crayola Scoot goes for the bright and colourful world seen in games such as Splatoon, with the game certainly aimed …