Skip to main content

Review - Crash Bandicoot N. Sane Trilogy

Feels weird typing up a review for this now it has finally come to the Xbox One after those on the PS4 saw it last year, so I've already had that nostalgia trip over there when I dipped my toes into the darkside around the same time. Going into this a second (third really if you count playing the originals) time, I lost the trip down memory lane vibe that most other Xbox review sites got from it for that very reason. Going in knowing that once loveable bandicoot had over the years become a hater of fun is all that I can assume. Loving nothing more than getting the smile on your face when loading the game up again for the first time, ripping it off your face with gorilla tape, and stamping on it and laughing in your face while doing so. He hates you is what I'm saying. Dr Cortex doesn't get off the hook either, as he is mostly to blame for this tortured trip down an on fire memory lane too the total ******* **** jockey.

This N. Sane trilogy gives new players and lovers of the originals a chance to play three classic (to some) Crash games, with everything given a good old spit shine and dusting down to allow it to stand alongside present-day stuff when it comes to looks at least. The gameplay itself is what you would expect from a game that first came out back in 1996, with the whole package of games having a great mix of classic platforming levels that do a great job of keeping you on your toes and mixing things up. Running from giant boulders, jumping on animals to ride through levels, or simply trying to make your way up or across levels that has jumps that will have you tearing your hair out, but also give you that glorious I FINALLY DID IT feeling when you get to the end after losing 30+ lives. This N. Sane trilogy is about as retro as you can get when it comes getting to sample what games us old school gamers loved back in the day when it came to our platform games.
Like I said above the game offers three games, Crash 1, Crash 2: Cortex Strikes Back, and Crash 3: Warped. Working through them the quality of levels, of course, gets better and better, with even the menus where you select what level to play also getting a bit better upon each game. Levels see you spinning, jumping, or running a lot as you play as Crash or Sister Coco in which you must make your way to the end of a level trying to collect and smash a lot of boxes and collect things, but the main thing is just getting to the end of each level if the collecting task is too hard for you. After a few levels you get a boss fight come at you, with these being very simple once you work them out, but at the same time offering a decent enough challenge if you're a bit rusty or totally new to the game.

One thing I missed was just how the game sounded too, with things like music on certain levels or cut-scenes sticking with me all these years, and even the sound effects heard from crash when picking up the mask that offers him an extra hit of damage that I have called ooga booga for all these years. Just for me as a fan of the original games, it was good to hear these all again, and once again just reminded me how much the audio side of a game sticks with you even more than looks and levels as the years go by. Instantly taking you back to days of you in younger days and reminding you of fun days where gaming was less about wars and what run what better, and we all just had fun and enjoyed stuff on whatever consoles we wanted to.

The game also has a massive 3.000 points on offer to those who love adding gamerscore. Some of these are simply beating bosses and little cool bits that old school players will remember doing the first time around (like jumping on this guy below for some lives), but also offering much harder ones that require you to collect a bunch of stuff too for those that want even more gametime with the game.
Overall: Crash N. Sane Trilogy is a great trip back to one of the most loved platformers of its generation (Croc still needs a remake though, just saying). Those expecting the cute looking graphics expecting an easy game to complete will be in for a massive surprise, as Crash is no cakewalk, and will make you swear at the TV a number of times (mostly with levels that have rope bridges and turtles). Looks better than ever before, and sounds that will remind you of younger days of sitting in your room. Crash for me is still loved, even if he has sent me more bald and grey in the last few weeks while playing him. A loveable twat is how he shall be remembered from now on.

Comments

  1. Confession time. I was never a fan of Crash or his games. At a time when LOADS of companies were trying to create mascots, I always found him mediocre. Glad the people who loved it are getting a chance to replay it but Spyro interests me more! ;-)

    ReplyDelete

Post a Comment

Popular posts from this blog

HXR Plays - Overwatch Opening Intro + Reaper Gameplay

Today I start a little series on here where I have a little play with 1 of the 21 characters available in the massively addictive game that is Overwatch.

Today sees me show off the opening intro, as well as playing a game with the character known as Reaper. He falls into the offense side when it comes to character selection, and is great if you enjoy a bit of right in your face combat.

Reaper like the other 20 characters in the game has a few specials to play with outside of his standard weapon. Not only do his standard Hellfire shotguns pack a mean punch at close quarters, but he also has Wraith Form (invincible for a short few seconds but not able to shoot), Shadow Step, which is a fancy way of saying teleporting from one place to another, and finally we have his charged special known as Death Blossom. This special sees Reaper spin around for a few seconds while unloading his deadly shotguns, killing anyone who is stupid enough to get in the way.

More gameplays on the way with me h…

Review - Venom Twin Rechargeable Battery Pack

If you thought my last review about a charging dock must have been hard work to make an interesting read, how do you think I feel doing it for a Twin Rechargeable Battery Pack? You have already read (I hope) my thoughts on my previous way of getting all that power to my controller of many worlds, with this one being less shorter than that just because this pack is a lot more basic when it comes to what you get in the box. It's also worth noting that for a few quid more you can hook yourself up with the docking station version of this pack if you wish, so be sure to check out links to both products at the end of this post (neither of which will give me anything if ordering off. Just so you know).

I've dealt with Venom a few times in the past when it comes to reviewing their items. With me being lucky (depending on how you look at it) enough to getting my hands on some of their headsets and reviewing them elsewhere in the past. The one worry I had spending some money on a Venom…

Review - The LEGO movie 2 Videogame

I've lost track of how many LEGO games I've owned or reviewed in all the years of doing this review stuff. With each one not really changing that much from the last, but seemingly always being there for me when a gaming funk hit and I've just not felt like playing anything too tasking. The memory of the first LEGO Movie game has seemingly been lost in my mind when thinking about it right now while typing up this intro (good job I write stuff down) but turns out now checking the previous review link I thought quite highly of it. LEGO movie 2 follows pretty much the same concept as every other LEGO game story in the past, but let's explain that for the zero people that have no idea what that is, and also the shocking new story full of twist and turns with this new game (note sarcasm).

LEGO Movie 2 kicks off with cute aliens coming down and attacking, and it's up to you and your cast of characters and unlockable items to take them down. Honestly, the story is probabl…