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Review - Super Monkey Ball: Banana Blitz HD

Super Monkey Ball was a game that, I got to be honest, while knowing about and perhaps playing it a handful of times back in the day, it wasn't really a game for me that really stuck around in memory too long. It was only when this was revealed via the announcement trailer that my brain said "oh yeah, Super Monkey Ball, we had some time with that in the past and it was alright". So yeah, I went into this expecting just that. Nothing mind blowing, but just a bit of fun.
For those that haven't ever played a Super Monkey Ball game and have no idea what it is, let me tell you. Have you ever had a gerbil or hamster as a pet? You have? Okay, so you know that plastic ball we all buy that we stick them in when cleaning out their cage out so they can run around a bit and stretch their legs? Yeah, it's that but here we stick a monkey in it. Not only that, they also have to navigate tracks that have obstacles and holes on them as you try to make it to the end goal in which…
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Review - Star Wars Jedi: Fallen Order

So a month or two ago I sat down with this game planning on getting a review out before Xmas. That obviously never happened due to life, and then a busted laptop to just even more cement my superb luck that was the end of 2019. But none the less, better late than never eh? So here are my thoughts on Star Wars Jedi: Fallen Order. Now the story of Fallen Order is nothing we've not seen before, nor is it something you will come out of thinking it was the greatest thing you've ever seen. As a guy who doesn't really have Star Wars knowledge dripping out of my fingers, you can put me in the 2% who went into Fallen Order just because it looked a good game, and that's exactly what I got. 
You play Cal Kestis, a delightful yet somewhat basic lead to a videogame, who is somewhat overshadowed by a tiny robot you acquire early on known as BD-1. As Cal you start out pretty basic to begin with, but as time passes what I got was a story of growth and the opportunity to explore new plac…

Review - Close To The Sun

Close to the Sun was a game that had me interested right from the very first trailer that dropped for it. Having the look of a Bioshock game that was never released, the game was always going to attract the fans of that game and wonder if it played as well as it looks. It's taken me a while, yes I know. With the last couple of weekends seeing me load it up and promising myself I would finish it. About four weeks later here we are.

The game begins with you (Rose) getting a letter from your sister (Ada) asking you to go join her on a massive ship called The Helios, which is full of some of the greatest scientific minds there are. Sadly upon docking your ship you soon find out all is not well, with the port lifeless and in a mess, and upon getting fully inside having doors with quarantine written on them in blood slamming shut behind you and locking, you know something has gone wrong. Along the way, you will meet a few characters like your sister and a guy named Aubrey. But other th…

Review - GRID

GRID is one of those series that is looked at fondly by both hardcore racing fans and also the novice guy like myself. The GRID series started back in 2008, so to still be going strong eleven years later must say the fanbase is out there and still wanting more of what it offers. Many would class GRID as an arcade racer I think, but for me as a guy who doesn't really tend to stick around these types of game for long, it certainly has a tinge of the serious stuff too, with tuning available and also just how the game plays. An arcade racer to me is something that doesn't take itself too seriously and also has a certain quirk to it, seen in games like Blur and Split Second. Grid really doesn't have that, with the only thing being the rewind feature which we see in every racer these days it seems.

Loading up GRID for the first time I was a bit taken aback by the content actually in the game, with this review certainly going to come in at the short side purely down to what I ca…

Review - Stranded Sails: Explorers of the Cursed Islands

Stranded Sails was a game that popped up on my social media timeline one day and saw me sold on the idea ever since. Just something about games like this of late which see you having to go out and explore and take care of yourself and a bunch of others seems to be becoming my thing. Stranded Sails ticked a lot of the right boxes in trailers and in-game ideas the game showed off, but how did it go once I got my hands the game?

The game begins with you racing to your father's ship before they set off an adventure, with that adventure obviously going wrong once a colorful bird sits upon the mast of the ship and a storm comes crashing in. Waking up on an island you are shown the basics on how to do a few things which will help you in the game, with you finally making it to another island where your Dad lays injured inside the battered ship, with your job being to find the rest of the crew and also help feed and get them shelter, as you try to help them all survive and hopefully get h…

Review - Ghostbusters: The Video Game Remastered

The craze of remastering every game that ever released is very much still a thing. While I'm all for old games getting a little spit and polish and re-releasing to a brand new audience, every now and then a game gets the remaster treatment that makes me scratch my head a little bit. Ghostbusters certainly falls into this for me, as while playing it the first time around on the 360 and enjoying it a tiny bit, I'm sure most gamers who played it will agree it was far from a classic that deserves such a re-release. That said, Ghostbusters is still a big license to drop out there to (like I said above) a new audience that perhaps missed the game first time around when it released back in 2009.
The game itself sees you playing a rookie joining the team, with the twist and turns of learning how to bust ghosts and of course being the only people capable of saving New York from a Mayor who is looking a little shifty. I mean the story is dull as, but that is basically the gist of it, b…

Review - Super Dodgeball Beats

I find myself once again reviewing a game that normally I would have overlooked, with the final review being all about how I fudged up in deciding to cover this, or it has me finding out I unearthed a gem that hardly anybody has heard much about in the weeks since release. The fact this is like a month after release and I sit here scratching my head on how to get this review to longer than a few sentences, should tell you all you need to know.

So Super Dodgeball Beats eh, where do I begin?

For those that don't know me, I can tell you now, music games that require pressing buttons to match the beats have been a massive part of my gaming upbringing, Bust a Groove, Vib-Ribbon (he counts right?), Parappa and his rapping, to others like Rockband Blitz. Games that just require to press something to match a screen prompt, I bloody enjoy. Seeing Super Dodgeball Beats on Twitter, I was all for it. Adding in dodgeball was a weird twist, but I was in thanks to how bright and coulourful it l…